Character Design
Septerra Core: Legacy of the Creator
While I had done quite a few designs for games I had previously worked on, (Most
notably Phantom 2040), SepterraCore was the first game that I was able to really create
the world and characters from the ground up and set the tone for the
artists that would follow. The story takes place on a world of
floating continents stacked on top of each other, all revolving around a bio-computer Core
that holds the secret of the world's creation. I was very lucky to have some very
talented people continue the visual design work for the rest of the cast, the hardware,
backgrounds and creatures - The most talented group of artists I have ever had the
privilege to work with!
What follows are the original designs I did for the main
characters, back when the game was just in its concept phase. The color was done by
the incomparable Kathy Tootelian, who also did the character design for Grubb.

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